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Other · remedy · ~8 min read

Microsoft / Activision (CMA UK strand)

2022–2023 · cloud gaming services, AAA game content licensing

When Microsoft bought Activision, most attention was on PlayStation vs Xbox. Britain's antitrust agency cared more about cloud gaming—playing high-end games streamed over the internet. It first blocked the deal, fearing Microsoft would hoard Activision hits on its own cloud service. Microsoft then promised to license those games to other cloud platforms for 15 years, and the UK approved. It is a short case study in remedy-driven clearance.

The story

Cloud gaming is smaller than console gaming but growing via Game Pass, GeForce Now, and others.

The CMA ran a deep Phase 2 review and concluded Microsoft's control of Activision content could foreclose independent cloud platforms.

Initial prohibition stunned industry observers because the US and EU seemed closer to yes with conditions.

Microsoft re-cut the deal with undertakings to supply Activision games to rival cloud services automatically, converting a block into a conditioned approval.

Why it matters

One jurisdiction's theory can dictate global merger remedies.

Nascent market foreclosure arguments succeeded temporarily in the UK.

Licensing remedies preserved multi-platform cloud access for popular franchises.

What was claimed

Merger would lessen competition in UK cloud gaming.

Microsoft could withhold Call of Duty and other titles from rival cloud hosts.

Behavioral console promises were insufficient for cloud concerns.

The other side

Microsoft said cloud was competitive with many entrants and devices.

It argued the CMA overestimated Microsoft's cloud market power.

Microsoft restructured rather than abandon the global deal.

What it means for you

Cloud gaming services may offer Activision titles due to UK-mandated licensing.

UK enforcers can force worldwide behavioral fixes in global mergers.

Console players saw separate negotiations on PlayStation releases.

Bottom line

The CMA's Activision strand blocked then cleared Microsoft's deal via cloud licensing—a focused UK chapter distinct from the broader global merger fight.

Timeline

  1. 2022–2023

    UK focuses on cloud, not consoles

    Unlike Sony's PlayStation fears, the CMA emphasized nascent cloud gaming as the competitive bottleneck.

  2. April 2023

    Shock prohibition

    Microsoft appeared blocked in the UK even as other jurisdictions moved toward approval.

  3. October 2023

    Remedy unlocks deal

    Microsoft offered global cloud licensing commitments satisfying the CMA; merger proceeded.

Key dates

CMA referred to Phase 2
September 2022
CMA blocked merger
April 26, 2023
CMA cleared restructured deal
October 13, 2023

Formal snapshot

Summary: The UK Competition and Markets Authority initially blocked Microsoft's Activision acquisition over cloud gaming foreclosure concerns, then cleared a restructured deal after Microsoft agreed to license Activision content to rival cloud providers.

Regulator / plaintiff argument: Combining Activision games with Xbox Cloud Gaming and Windows could make Microsoft the gatekeeper of cloud gaming, foreclosing independent cloud platforms.

Outcome: April 2023 prohibition decision; October 2023 clearance after cloud content licensing undertakings; deal completed globally.

Remedies: Automatic licensing of Activision games to cloud gaming services worldwide for 15 years; other behavioral undertakings.

Conduct tags

mergerrefusal to deal

Laws referenced

  • Clayton Act §7 — 15 U.S.C. §18

Companies

Sources

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